MRobot/device/buzzer.c
2025-10-23 19:46:14 +08:00

172 lines
4.6 KiB
C

#include "device/buzzer.h"
#include "bsp/time.h"
#include <math.h>
/* USER INCLUDE BEGIN */
/* USER INCLUDE END */
/* USER DEFINE BEGIN */
/* USER DEFINE END */
#define MUSIC_DEFAULT_VOLUME 0.5f
#define MUSIC_A4_FREQ 440.0f // A4音符频率
/* USER MUSIC MENU BEGIN */
// RM音乐
const Tone_t RM[] = {
{NOTE_B, 5, 200},
{NOTE_G, 4, 200},
{NOTE_B, 5, 400},
{NOTE_G, 4, 200},
{NOTE_B, 5, 400},
{NOTE_G, 4, 200},
{NOTE_D, 5, 400},
{NOTE_G, 4, 200},
{NOTE_C, 5, 200},
{NOTE_C, 5, 200},
{NOTE_G, 4, 200},
{NOTE_B, 5, 200},
{NOTE_C, 5, 200}
};
// Nokia 经典铃声音符
const Tone_t NOKIA[] = {
{NOTE_E, 5, 125}, {NOTE_D, 5, 125}, {NOTE_FS, 4, 250}, {NOTE_GS, 4, 250},
{NOTE_CS, 5, 125}, {NOTE_B, 4, 125}, {NOTE_D, 4, 250}, {NOTE_E, 4, 250},
{NOTE_B, 4, 125}, {NOTE_A, 4, 125}, {NOTE_CS, 4, 250}, {NOTE_E, 4, 250},
{NOTE_A, 4, 500}
};
/* USER MUSIC MENU END */
static void BUZZER_Update(BUZZER_t *buzzer){
buzzer->header.online = true;
buzzer->header.last_online_time = BSP_TIME_Get_ms();
}
// 根据音符和八度计算频率的辅助函数
static float BUZZER_CalcFreq(NOTE_t note, uint8_t octave) {
if (note == NOTE_REST) {
return 0.0f; // 休止符返回0频率
}
// 将音符和八度转换为MIDI音符编号
int midi_num = (int)note + (int)((octave + 1) * 12);
// 使用A4 (440Hz) 作为参考,计算频率
// 公式: freq = 440 * 2^((midi_num - 69)/12)
float freq = 440.0f * powf(2.0f, ((float)midi_num - 69.0f) / 12.0f);
return freq;
}
// 播放单个音符
static int8_t BUZZER_PlayTone(BUZZER_t *buzzer, NOTE_t note, uint8_t octave, uint16_t duration_ms) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
float freq = BUZZER_CalcFreq(note, octave);
if (freq > 0.0f) {
// 播放音符
if (BUZZER_Set(buzzer, freq, MUSIC_DEFAULT_VOLUME) != DEVICE_OK)
return DEVICE_ERR;
if (BUZZER_Start(buzzer) != DEVICE_OK)
return DEVICE_ERR;
} else {
// 休止符,停止播放
BUZZER_Stop(buzzer);
}
// 等待指定时间
BSP_TIME_Delay_ms(duration_ms);
// 停止当前音符,为下一个音符做准备
BUZZER_Stop(buzzer);
BSP_TIME_Delay_ms(20); // 短暂间隔
return DEVICE_OK;
}
int8_t BUZZER_Init(BUZZER_t *buzzer, BSP_PWM_Channel_t channel) {
if (buzzer == NULL) return DEVICE_ERR;
buzzer->channel = channel;
buzzer->header.online = true;
BUZZER_Stop(buzzer);
return DEVICE_OK ;
}
int8_t BUZZER_Start(BUZZER_t *buzzer) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
BUZZER_Update(buzzer);
return (BSP_PWM_Start(buzzer->channel) == BSP_OK) ?
DEVICE_OK : DEVICE_ERR;
}
int8_t BUZZER_Stop(BUZZER_t *buzzer) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
BUZZER_Update(buzzer);
return (BSP_PWM_Stop(buzzer->channel) == BSP_OK) ?
DEVICE_OK : DEVICE_ERR;
}
int8_t BUZZER_Set(BUZZER_t *buzzer, float freq, float duty_cycle) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
int result = DEVICE_OK ;
BUZZER_Update(buzzer);
if (BSP_PWM_SetFreq(buzzer->channel, freq) != BSP_OK)
result = DEVICE_ERR;
if (BSP_PWM_SetComp(buzzer->channel, duty_cycle) != BSP_OK)
result = DEVICE_ERR;
return result;
}
int8_t BUZZER_PlayMusic(BUZZER_t *buzzer, MUSIC_t music) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
const Tone_t *melody = NULL;
size_t melody_length = 0;
// 根据音乐类型选择对应的音符数组
switch (music) {
case MUSIC_RM:
melody = RM;
melody_length = sizeof(RM) / sizeof(Tone_t);
break;
case MUSIC_NOKIA:
melody = NOKIA;
melody_length = sizeof(NOKIA) / sizeof(Tone_t);
break;
default:
return DEVICE_ERR;
}
// 播放整首音乐
for (size_t i = 0; i < melody_length; i++) {
if (BUZZER_PlayTone(buzzer, melody[i].note, melody[i].octave, melody[i].duration_ms) != DEVICE_OK) {
BUZZER_Stop(buzzer); // 出错时停止播放
return DEVICE_ERR;
}
}
// 音乐播放完成后停止
BUZZER_Stop(buzzer);
return DEVICE_OK;
}
/* USER FUNCTION BEGIN */
/* USER FUNCTION END */