正赛!!!
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4
MDK-ARM/.vscode/keil-assistant.log
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4
MDK-ARM/.vscode/keil-assistant.log
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@ -152,3 +152,7 @@
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[info] Log at : 2025/7/13|16:42:25|GMT+0800
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[info] Log at : 2025/7/13|22:38:15|GMT+0800
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[info] Log at : 2025/7/14|07:52:29|GMT+0800
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14
MDK-ARM/.vscode/uv4.log
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MDK-ARM/.vscode/uv4.log
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@ -1,18 +1,8 @@
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*** Using Compiler 'V5.06 update 7 (build 960)', folder: 'D:\keil\ARM\ARMCC\Bin'
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Build target 'R1'
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compiling userTask.c...
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compiling remote_control.c...
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compiling initTask.c...
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compiling main.c...
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compiling shootTask.cpp...
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compiling djiMotor.c...
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compiling nucTask.cpp...
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compiling encodeCan.cpp...
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compiling ballTask.cpp...
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compiling ball.cpp...
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compiling shoot.cpp...
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linking...
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Program Size: Code=32032 RO-data=1832 RW-data=284 ZI-data=32268
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Program Size: Code=32056 RO-data=1832 RW-data=284 ZI-data=32268
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FromELF: creating hex file...
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"R1\R1.axf" - 0 Error(s), 0 Warning(s).
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Build Time Elapsed: 00:00:09
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Build Time Elapsed: 00:00:05
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2
MDK-ARM/.vscode/uv4.log.lock
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2
MDK-ARM/.vscode/uv4.log.lock
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@ -1 +1 @@
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2025/7/13 17:07:34
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2025/7/14 7:54:12
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@ -154,6 +154,33 @@
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</SetRegEntry>
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</TargetDriverDllRegistry>
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<Breakpoint/>
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<WatchWindow1>
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<Ww>
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<count>0</count>
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<WinNumber>1</WinNumber>
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<ItemText>rc_ctrl,0x0A</ItemText>
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</Ww>
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<Ww>
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<count>1</count>
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<WinNumber>1</WinNumber>
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<ItemText>shoot,0x0A</ItemText>
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</Ww>
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<Ww>
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<count>2</count>
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<WinNumber>1</WinNumber>
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<ItemText>ball</ItemText>
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</Ww>
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<Ww>
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<count>3</count>
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<WinNumber>1</WinNumber>
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<ItemText>and1</ItemText>
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</Ww>
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<Ww>
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<count>4</count>
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<WinNumber>1</WinNumber>
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<ItemText>and1</ItemText>
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</Ww>
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</WatchWindow1>
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<MemoryWindow4>
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<Mm>
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<WinNumber>4</WinNumber>
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@ -16,7 +16,7 @@
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#endif
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#define ONE_CONTROL 0
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#define ONE_CONTROL 1
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//是否使用大疆DT7遥控器
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#ifndef DT7
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@ -171,6 +171,9 @@ int Shoot::GO_SendData(float pos, float limit)
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// sw[5] 👆 200 👇1800
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// 左旋 sw[7] 200 --1800
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float and1=0.0f;
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void Shoot::rc_mode()
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{
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// 底部光电检测(假设0为到位,1为未到位,根据实际硬件调整)
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@ -222,23 +225,44 @@ void Shoot::rc_mode()
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{
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ready_key = DEFENSE;
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}
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//400--640为1 730--860为2 900到1200为3档中间 1300--1500为4
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if(rc_ctrl.sw[7]<=300)
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{
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and1=0.0f;
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}
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if(rc_ctrl.sw[7]>=400&&rc_ctrl.sw[7]<=640)
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{
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and1=-2.0f;
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}
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if(rc_ctrl.sw[7]>=730&&rc_ctrl.sw[7]<=860)
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{
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and1=-1.0f;
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}
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if(rc_ctrl.sw[7]>=900&&rc_ctrl.sw[7]<=1200)
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{
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and1=0.0f;
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}
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if(rc_ctrl.sw[7]>=1300&&rc_ctrl.sw[7]<=1500)
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{
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and1=1.0f;
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}
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// 旋钮映射部分不变
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const int knob_min = 200;
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const int knob_max = 1800;
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const float map_min = 130.0f;
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const float map_max = -60.0f;
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int current_knob_value = rc_ctrl.sw[7];
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if (current_knob_value < knob_min)
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current_knob_value = knob_min;
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if (current_knob_value > knob_max)
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current_knob_value = knob_max;
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knob_increment = map_min + (map_max - map_min) * (current_knob_value - knob_min) / (knob_max - knob_min);
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// // 旋钮映射部分不变
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// const int knob_min = 200;
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// const int knob_max = 1800;
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// const float map_min = 130.0f;
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// const float map_max = -60.0f;
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// int current_knob_value = rc_ctrl.sw[7];
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// if (current_knob_value < knob_min)
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// current_knob_value = knob_min;
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// if (current_knob_value > knob_max)
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// current_knob_value = knob_max;
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// knob_increment = map_min + (map_max - map_min) * (current_knob_value - knob_min) / (knob_max - knob_min);
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}
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#if ONE_CONTROL == 0
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float and1=0.0f;
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void Shoot::shoot_control()
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{
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@ -415,8 +439,6 @@ void Shoot::RemoveError()
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#if ONE_CONTROL
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//float and1=-1.5f;
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float and1=0;
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float and2=0;
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void Shoot::shoot_control()
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@ -618,7 +640,7 @@ void Shoot ::ball_receive()
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break;
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case BAKC:
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control_pos = BOTTOM_POS;
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limit_speed = TO_BOTTOM; // 慢速下来
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limit_speed = 8.0f; // 慢速下来
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if (feedback.fd_gopos >= BOTTOM_POS - 1.0f && feedback.fd_gopos <= BOTTOM_POS + 1.0f)
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{
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