#include "shoot.h" #include #include "component/filter.h" #include "component/user_math.h" #include #include "bsp/time.h" #include "device/motor_rm.h" #include "module/config.h" static bool last_firecmd; /** * @brief 确保两个输出权重的和不超过 1.0f,用于限幅 */ static inline void ScaleSumTo1(float *a, float *b) { float sum = fabsf(*a) + fabsf(*b); if (sum > 1.0f) { float scale = 1.0f / sum; *a *= scale; *b *= scale; } } int8_t Shoot_SetMode(Shoot_t *s, Shoot_Mode_t mode) { if (s == NULL) { return -1; } s->mode = mode; return 0; } int8_t Shoot_ResetIntegral(Shoot_t *s) { if (s == NULL) { return -1; } for(int i = 0; i < SHOOT_FRIC_NUM; i++) { PID_ResetIntegral(&s->pid.fric_follow[i]); PID_ResetIntegral(&s->pid.fric_err[i]); } PID_ResetIntegral(&s->pid.trig); PID_ResetIntegral(&s->pid.trig_omg); return 0; } int8_t Shoot_ResetCalu(Shoot_t *s) { if (s == NULL) { return -1; } for(int i = 0; i < SHOOT_FRIC_NUM; i++) { PID_Reset(&s->pid.fric_follow[i]); PID_Reset(&s->pid.fric_err[i]); LowPassFilter2p_Reset(&s->filter.fric.in[i], 0.0f); LowPassFilter2p_Reset(&s->filter.fric.out[i], 0.0f); } PID_Reset(&s->pid.trig); PID_Reset(&s->pid.trig_omg); LowPassFilter2p_Reset(&s->filter.trig.in, 0.0f); LowPassFilter2p_Reset(&s->filter.trig.out, 0.0f); return 0; } int8_t Shoot_ResetOutput(Shoot_t *s) { if (s == NULL) { return -1; } for(int i = 0; i < SHOOT_FRIC_NUM; i++) { s->output.out_follow[i] = 0.0f; s->output.out_err[i] = 0.0f; s->output.out_fric[i] = 0.0f; s->output.lpfout_fric[i] = 0.0f; } s->output.outagl_trig = 0.0f; s->output.outomg_trig = 0.0f; s->output.outlpf_trig = 0.0f; return 0; } int8_t Shoot_CaluTargetRPM(Shoot_t *s, float target_speed) { if (s == NULL) { return -1; } // 固定的归一化目标值 s->target_variable.target_rpm = 4000.0f; return 0; } int8_t Shoot_CaluTargetAngle(Shoot_t *s, Shoot_CMD_t *cmd) { if (s == NULL || s->shoot_Anglecalu.num_to_shoot == 0) { return -1; } if(s->now - s->shoot_Anglecalu.time_last_shoot >= s->param->shot_delay_time && cmd->firecmd) { s->shoot_Anglecalu.time_last_shoot = s->now; s->target_variable.target_angle += s->param->trig_step_angle; // 角度限制在 [-PI, PI] if(s->target_variable.target_angle > M_PI) s->target_variable.target_angle -= M_2PI; else if(s->target_variable.target_angle < -M_PI) s->target_variable.target_angle += M_2PI; s->shoot_Anglecalu.num_to_shoot--; } return 0; } int8_t Shoot_Init(Shoot_t *s, Shoot_Params_t *param, float target_freq) { if (s == NULL || param == NULL || target_freq <= 0.0f) { return -1; } s->param = param; BSP_CAN_Init(); for(int i = 0; i < SHOOT_FRIC_NUM; i++){ MOTOR_RM_Register(¶m->fric_motor_param[i]); PID_Init(&s->pid.fric_follow[i], KPID_MODE_CALC_D, target_freq, ¶m->fric_follow); PID_Init(&s->pid.fric_err[i], KPID_MODE_CALC_D, target_freq, ¶m->fric_err); LowPassFilter2p_Init(&s->filter.fric.in[i], target_freq, s->param->filter.fric.in); LowPassFilter2p_Init(&s->filter.fric.out[i], target_freq, s->param->filter.fric.out); } MOTOR_RM_Register(¶m->trig_motor_param); PID_Init(&s->pid.trig, KPID_MODE_CALC_D, target_freq, ¶m->trig); PID_Init(&s->pid.trig_omg, KPID_MODE_CALC_D, target_freq, ¶m->trig_omg); LowPassFilter2p_Init(&s->filter.trig.in, target_freq, s->param->filter.trig.in); LowPassFilter2p_Init(&s->filter.trig.out, target_freq, s->param->filter.trig.out); memset(&s->shoot_Anglecalu, 0, sizeof(s->shoot_Anglecalu)); memset(&s->output, 0, sizeof(s->output)); s->target_variable.target_rpm = 6000.0f; return 0; } int8_t Shoot_UpdateFeedback(Shoot_t *s) { if (s == NULL) { return -1; } float rpm_sum = 0.0f; for(int i = 0; i < SHOOT_FRIC_NUM; i++) { MOTOR_RM_Update(&s->param->fric_motor_param[i]); MOTOR_RM_t *motor_fed = MOTOR_RM_GetMotor(&s->param->fric_motor_param[i]); if(motor_fed != NULL) { s->feedback.fric[i] = motor_fed->motor.feedback; } s->feedback.fil_fric_rpm[i] = LowPassFilter2p_Apply(&s->filter.fric.in[i], s->feedback.fric[i].rotor_speed); s->feedback.fric_rpm[i] = s->feedback.fil_fric_rpm[i] / MAX_FRIC_RPM; if(s->feedback.fric_rpm[i] > 1.0f) s->feedback.fric_rpm[i] = 1.0f; if(s->feedback.fric_rpm[i] < -1.0f) s->feedback.fric_rpm[i] = -1.0f; rpm_sum += s->feedback.fric_rpm[i]; } s->feedback.fric_avgrpm = rpm_sum / SHOOT_FRIC_NUM; MOTOR_RM_Update(&s->param->trig_motor_param); MOTOR_RM_t *motor_fed_trig = MOTOR_RM_GetMotor(&s->param->trig_motor_param); if(motor_fed_trig != NULL) { s->feedback.trig = motor_fed_trig->feedback; } s->feedback.trig_angle_cicle = s->feedback.trig.rotor_abs_angle; s->feedback.trig_angle_cicle = fmod(s->feedback.trig_angle_cicle, M_2PI); if (s->feedback.trig_angle_cicle > M_PI) { s->feedback.trig_angle_cicle -= M_2PI; } else if (s->feedback.trig_angle_cicle < -M_PI) { s->feedback.trig_angle_cicle += M_2PI; } s->feedback.fil_trig_rpm = LowPassFilter2p_Apply(&s->filter.trig.in, s->feedback.trig.rotor_speed); s->feedback.trig_rpm = s->feedback.trig.rotor_speed / MAX_TRIG_RPM; if(s->feedback.trig_rpm > 1.0f) s->feedback.trig_rpm = 1.0f; if(s->feedback.trig_rpm < -1.0f) s->feedback.trig_rpm = -1.0f; s->errtosee = s->feedback.fric[0].rotor_speed - s->feedback.fric[1].rotor_speed; return 0; } int8_t Shoot_Control(Shoot_t *s, Shoot_CMD_t *cmd) { if (s == NULL || cmd == NULL) { return -1; } s->now = BSP_TIME_Get_us() / 1000000.0f; s->dt = (float)(BSP_TIME_Get_us() - s->lask_wakeup) / 1000000.0f; s->lask_wakeup = BSP_TIME_Get_us(); s->online = cmd->online; if(!s->online){ for(int i = 0; i < SHOOT_FRIC_NUM; i++) { MOTOR_RM_Relax(&s->param->fric_motor_param[i]); } MOTOR_RM_Relax(&s->param->trig_motor_param); } else { switch(s->running_state) { case SHOOT_STATE_IDLE:/* 停止状态:下发 0 电流,避免反电动势制动 */ for(int i = 0; i < SHOOT_FRIC_NUM; i++) { // 直接将输出清零,不走 PID 计算 s->output.out_follow[i] = 0.0f; s->output.out_err[i] = 0.0f; s->output.out_fric[i] = 0.0f; s->output.lpfout_fric[i] = 0.0f; // 重置 PID 积分项,防止下一次启动时瞬间过流 PID_ResetIntegral(&s->pid.fric_follow[i]); PID_ResetIntegral(&s->pid.fric_err[i]); MOTOR_RM_SetOutput(&s->param->fric_motor_param[i], 0.0f); } // 拨弹电机保持现有位置控制 s->output.outagl_trig = PID_Calc(&s->pid.trig, s->target_variable.target_angle, s->feedback.trig_angle_cicle, 0, s->dt); s->output.outomg_trig = PID_Calc(&s->pid.trig_omg, s->output.outagl_trig, s->feedback.trig_rpm, 0, s->dt); s->output.outlpf_trig = LowPassFilter2p_Apply(&s->filter.trig.out, s->output.outomg_trig); MOTOR_RM_SetOutput(&s->param->trig_motor_param, s->output.outlpf_trig); if(cmd->ready) { Shoot_ResetCalu(s); Shoot_ResetIntegral(s); Shoot_ResetOutput(s); s->running_state = SHOOT_STATE_READY; } break; case SHOOT_STATE_READY:/* 准备射击:摩擦轮闭环加速 */ for(int i = 0; i < SHOOT_FRIC_NUM; i++) { s->output.out_follow[i] = PID_Calc(&s->pid.fric_follow[i], s->target_variable.target_rpm / MAX_FRIC_RPM, s->feedback.fric_rpm[i], 0, s->dt); s->output.out_err[i] = PID_Calc(&s->pid.fric_err[i], s->feedback.fric_avgrpm, s->feedback.fric_rpm[i], 0, s->dt); ScaleSumTo1(&s->output.out_follow[i], &s->output.out_err[i]); s->output.out_fric[i] = s->output.out_follow[i] + s->output.out_err[i]; s->output.lpfout_fric[i] = LowPassFilter2p_Apply(&s->filter.fric.out[i], s->output.out_fric[i]); MOTOR_RM_SetOutput(&s->param->fric_motor_param[i], s->output.lpfout_fric[i]); } s->output.outagl_trig = PID_Calc(&s->pid.trig, s->target_variable.target_angle, s->feedback.trig_angle_cicle, 0, s->dt); s->output.outomg_trig = PID_Calc(&s->pid.trig_omg, s->output.outagl_trig, s->feedback.trig_rpm, 0, s->dt); s->output.outlpf_trig = LowPassFilter2p_Apply(&s->filter.trig.out, s->output.outomg_trig); MOTOR_RM_SetOutput(&s->param->trig_motor_param, s->output.outlpf_trig); if(!cmd->ready) { s->running_state = SHOOT_STATE_IDLE; } else if(last_firecmd == false && cmd->firecmd == true) { s->running_state = SHOOT_STATE_FIRE; s->shoot_Anglecalu.num_to_shoot += s->param->shot_burst_num; } break; case SHOOT_STATE_FIRE:/* 发射状态 */ Shoot_CaluTargetAngle(s, cmd); for(int i = 0; i < SHOOT_FRIC_NUM; i++) { s->output.out_follow[i] = PID_Calc(&s->pid.fric_follow[i], s->target_variable.target_rpm / MAX_FRIC_RPM, s->feedback.fric_rpm[i], 0, s->dt); s->output.out_err[i] = PID_Calc(&s->pid.fric_err[i], s->feedback.fric_avgrpm, s->feedback.fric_rpm[i], 0, s->dt); ScaleSumTo1(&s->output.out_follow[i], &s->output.out_err[i]); s->output.out_fric[i] = s->output.out_follow[i] + s->output.out_err[i]; s->output.lpfout_fric[i] = LowPassFilter2p_Apply(&s->filter.fric.out[i], s->output.out_fric[i]); MOTOR_RM_SetOutput(&s->param->fric_motor_param[i], s->output.lpfout_fric[i]); } s->output.outagl_trig = PID_Calc(&s->pid.trig, s->target_variable.target_angle, s->feedback.trig_angle_cicle, 0, s->dt); s->output.outomg_trig = PID_Calc(&s->pid.trig_omg, s->output.outagl_trig, s->feedback.trig_rpm, 0, s->dt); s->output.outlpf_trig = LowPassFilter2p_Apply(&s->filter.trig.out, s->output.outomg_trig); MOTOR_RM_SetOutput(&s->param->trig_motor_param, s->output.outlpf_trig); if(!cmd->firecmd && s->shoot_Anglecalu.num_to_shoot == 0) { s->running_state = SHOOT_STATE_READY; } break; default: s->running_state = SHOOT_STATE_IDLE; break; } } // 执行底层电机控制 for(int i = 0; i < SHOOT_FRIC_NUM; i++) { MOTOR_RM_Ctrl(&s->param->fric_motor_param[i]); } MOTOR_RM_Ctrl(&s->param->trig_motor_param); last_firecmd = cmd->firecmd; return 0; }