/* ctrl_shoot Task */ /* Includes ----------------------------------------------------------------- */ #include "task/user_task.h" /* USER INCLUDE BEGIN */ #include "module/shoot.h" #include "module/config.h" /* USER INCLUDE END */ /* Private typedef ---------------------------------------------------------- */ /* Private define ----------------------------------------------------------- */ /* Private macro ------------------------------------------------------------ */ /* Private variables -------------------------------------------------------- */ /* USER STRUCT BEGIN */ Shoot_t shoot; Shoot_CMD_t shoot_cmd; /* USER STRUCT END */ /* Private function --------------------------------------------------------- */ /* Exported functions ------------------------------------------------------- */ void Task_ctrl_shoot(void *argument) { (void)argument; /* 未使用argument,消除警告 */ /* 计算任务运行到指定频率需要等待的tick数 */ const uint32_t delay_tick = osKernelGetTickFreq() / CTRL_SHOOT_FREQ; osDelay(CTRL_SHOOT_INIT_DELAY); /* 延时一段时间再开启任务 */ uint32_t tick = osKernelGetTickCount(); /* 控制任务运行频率的计时 */ /* USER CODE INIT BEGIN */ Shoot_Init(&shoot,&Config_GetRobotParam()->shoot_param,CTRL_SHOOT_FREQ); /* USER CODE INIT END */ while (1) { tick += delay_tick; /* 计算下一个唤醒时刻 */ /* USER CODE BEGIN */ osMessageQueueGet(task_runtime.msgq.shoot.cmd, &shoot_cmd, NULL, 0); Shoot_UpdateFeedback(&shoot); Shoot_SetMode(&shoot,shoot_cmd.mode); Shoot_Control(&shoot,&shoot_cmd); /* USER CODE END */ osDelayUntil(tick); /* 运行结束,等待下一次唤醒 */ } }