This commit is contained in:
xxxxm 2026-03-16 22:24:55 +08:00
parent 94c980caef
commit dd7994b0b0
12 changed files with 417 additions and 83 deletions

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@ -81,6 +81,7 @@ target_sources(${CMAKE_PROJECT_NAME} PRIVATE
User/device/supercap.c
User/device/gimbal_imu.c
User/device/referee.c
User/device/buzzer.c
# User/module sources
User/module/chassis.c

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@ -99,7 +99,7 @@ void MX_TIM12_Init(void)
htim12.Instance = TIM12;
htim12.Init.Prescaler = 24-1;
htim12.Init.CounterMode = TIM_COUNTERMODE_UP;
htim12.Init.Period = 2500-1;
htim12.Init.Period = 2000-1;
htim12.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
htim12.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
if (HAL_TIM_Base_Init(&htim12) != HAL_OK)

171
User/device/buzzer.c Normal file
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@ -0,0 +1,171 @@
#include "device/buzzer.h"
#include "bsp/time.h"
#include <math.h>
/* USER INCLUDE BEGIN */
/* USER INCLUDE END */
/* USER DEFINE BEGIN */
/* USER DEFINE END */
#define MUSIC_DEFAULT_VOLUME 0.5f
#define MUSIC_A4_FREQ 440.0f // A4音符频率
/* USER MUSIC MENU BEGIN */
// RM音乐
const Tone_t RM[] = {
{NOTE_B, 5, 200},
{NOTE_G, 4, 200},
{NOTE_B, 5, 400},
{NOTE_G, 4, 200},
{NOTE_B, 5, 400},
{NOTE_G, 4, 200},
{NOTE_D, 5, 400},
{NOTE_G, 4, 200},
{NOTE_C, 5, 200},
{NOTE_C, 5, 200},
{NOTE_G, 4, 200},
{NOTE_B, 5, 200},
{NOTE_C, 5, 200}
};
// Nokia 经典铃声音符
const Tone_t NOKIA[] = {
{NOTE_E, 5, 125}, {NOTE_D, 5, 125}, {NOTE_FS, 4, 250}, {NOTE_GS, 4, 250},
{NOTE_CS, 5, 125}, {NOTE_B, 4, 125}, {NOTE_D, 4, 250}, {NOTE_E, 4, 250},
{NOTE_B, 4, 125}, {NOTE_A, 4, 125}, {NOTE_CS, 4, 250}, {NOTE_E, 4, 250},
{NOTE_A, 4, 500}
};
/* USER MUSIC MENU END */
static void BUZZER_Update(BUZZER_t *buzzer){
buzzer->header.online = true;
buzzer->header.last_online_time = BSP_TIME_Get_ms();
}
// 根据音符和八度计算频率的辅助函数
static float BUZZER_CalcFreq(NOTE_t note, uint8_t octave) {
if (note == NOTE_REST) {
return 0.0f; // 休止符返回0频率
}
// 将音符和八度转换为MIDI音符编号
int midi_num = (int)note + (int)((octave + 1) * 12);
// 使用A4 (440Hz) 作为参考,计算频率
// 公式: freq = 440 * 2^((midi_num - 69)/12)
float freq = 440.0f * powf(2.0f, ((float)midi_num - 69.0f) / 12.0f);
return freq;
}
// 播放单个音符
static int8_t BUZZER_PlayTone(BUZZER_t *buzzer, NOTE_t note, uint8_t octave, uint16_t duration_ms) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
float freq = BUZZER_CalcFreq(note, octave);
if (freq > 0.0f) {
// 播放音符
if (BUZZER_Set(buzzer, freq, MUSIC_DEFAULT_VOLUME) != DEVICE_OK)
return DEVICE_ERR;
if (BUZZER_Start(buzzer) != DEVICE_OK)
return DEVICE_ERR;
} else {
// 休止符,停止播放
BUZZER_Stop(buzzer);
}
// 等待指定时间
BSP_TIME_Delay_ms(duration_ms);
// 停止当前音符,为下一个音符做准备
BUZZER_Stop(buzzer);
BSP_TIME_Delay_ms(20); // 短暂间隔
return DEVICE_OK;
}
int8_t BUZZER_Init(BUZZER_t *buzzer, BSP_PWM_Channel_t channel) {
if (buzzer == NULL) return DEVICE_ERR;
buzzer->channel = channel;
buzzer->header.online = true;
BUZZER_Stop(buzzer);
return DEVICE_OK ;
}
int8_t BUZZER_Start(BUZZER_t *buzzer) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
BUZZER_Update(buzzer);
return (BSP_PWM_Start(buzzer->channel) == BSP_OK) ?
DEVICE_OK : DEVICE_ERR;
}
int8_t BUZZER_Stop(BUZZER_t *buzzer) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
BUZZER_Update(buzzer);
return (BSP_PWM_Stop(buzzer->channel) == BSP_OK) ?
DEVICE_OK : DEVICE_ERR;
}
int8_t BUZZER_Set(BUZZER_t *buzzer, float freq, float duty_cycle) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
int result = DEVICE_OK ;
BUZZER_Update(buzzer);
if (BSP_PWM_SetFreq(buzzer->channel, freq) != BSP_OK)
result = DEVICE_ERR;
if (BSP_PWM_SetComp(buzzer->channel, duty_cycle) != BSP_OK)
result = DEVICE_ERR;
return result;
}
int8_t BUZZER_PlayMusic(BUZZER_t *buzzer, MUSIC_t music) {
if (buzzer == NULL || !buzzer->header.online)
return DEVICE_ERR;
const Tone_t *melody = NULL;
size_t melody_length = 0;
// 根据音乐类型选择对应的音符数组
switch (music) {
case MUSIC_RM:
melody = RM;
melody_length = sizeof(RM) / sizeof(Tone_t);
break;
case MUSIC_NOKIA:
melody = NOKIA;
melody_length = sizeof(NOKIA) / sizeof(Tone_t);
break;
default:
return DEVICE_ERR;
}
// 播放整首音乐
for (size_t i = 0; i < melody_length; i++) {
if (BUZZER_PlayTone(buzzer, melody[i].note, melody[i].octave, melody[i].duration_ms) != DEVICE_OK) {
BUZZER_Stop(buzzer); // 出错时停止播放
return DEVICE_ERR;
}
}
// 音乐播放完成后停止
BUZZER_Stop(buzzer);
return DEVICE_OK;
}
/* USER FUNCTION BEGIN */
/* USER FUNCTION END */

138
User/device/buzzer.h Normal file
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@ -0,0 +1,138 @@
/**
* @file buzzer.h
* @brief
* @details
* @author Generated by STM32CubeMX
* @date 20251023
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ----------------------------------------------------------------- */
#include "bsp/pwm.h" // PWM底层硬件抽象层
#include "device.h" // 设备通用头文件
#include <stddef.h> // 标准定义
#include <stdint.h> // 标准整型定义
/* USER INCLUDE BEGIN */
/* USER INCLUDE END */
/* Exported constants ------------------------------------------------------- */
/* USER DEFINE BEGIN */
/* USER DEFINE END */
/* Exported types ----------------------------------------------------------- */
/**
* @brief
* @details
*/
typedef enum {
NOTE_C = 0, ///< Do音符
NOTE_CS = 1, ///< Do#音符 (升Do)
NOTE_D = 2, ///< Re音符
NOTE_DS = 3, ///< Re#音符 (升Re)
NOTE_E = 4, ///< Mi音符
NOTE_F = 5, ///< Fa音符
NOTE_FS = 6, ///< Fa#音符 (升Fa)
NOTE_G = 7, ///< Sol音符
NOTE_GS = 8, ///< Sol#音符 (升Sol)
NOTE_A = 9, ///< La音符
NOTE_AS = 10, ///< La#音符 (升La)
NOTE_B = 11, ///< Si音符
NOTE_REST = 255 ///< 休止符 (无声音)
} NOTE_t;
/**
* @brief
* @details
*/
typedef struct {
NOTE_t note; ///< 音符名称 (使用NOTE_t枚举)
uint8_t octave; ///< 八度 (0-8通常使用3-7)
uint16_t duration_ms; ///< 持续时间,单位毫秒
} Tone_t;
/**
* @brief
* @details
*/
typedef enum {
/* USER MUSIC MENU BEGIN */
MUSIC_RM, ///< RM战队音乐
MUSIC_NOKIA, ///< 诺基亚经典铃声
/* USER MUSIC MENU END */
} MUSIC_t;
/**
* @brief
* @details PWM通道
*/
typedef struct {
DEVICE_Header_t header; ///< 设备通用头信息 (在线状态、时间戳等)
BSP_PWM_Channel_t channel; ///< PWM输出通道
} BUZZER_t;
/* USER STRUCT BEGIN */
/* USER STRUCT END */
/* Exported functions prototypes -------------------------------------------- */
/**
* @brief
* @param buzzer
* @param channel PWM输出通道
* @return int8_t DEVICE_OK(0) DEVICE_ERR(-1)
* @note
*/
int8_t BUZZER_Init(BUZZER_t *buzzer, BSP_PWM_Channel_t channel);
/**
* @brief
* @param buzzer
* @return int8_t DEVICE_OK(0) DEVICE_ERR(-1)
* @note BUZZER_Set设置频率和占空比
*/
int8_t BUZZER_Start(BUZZER_t *buzzer);
/**
* @brief
* @param buzzer
* @return int8_t DEVICE_OK(0) DEVICE_ERR(-1)
*/
int8_t BUZZER_Stop(BUZZER_t *buzzer);
/**
* @brief
* @param buzzer
* @param freq (Hz)20Hz-20kHz
* @param duty_cycle (0.0-1.0)
* @return int8_t DEVICE_OK(0) DEVICE_ERR(-1)
* @note BUZZER_Start才能听到声音
*/
int8_t BUZZER_Set(BUZZER_t *buzzer, float freq, float duty_cycle);
/**
* @brief
* @param buzzer
* @param music (使MUSIC_t枚举)
* @return int8_t DEVICE_OK(0) DEVICE_ERR(-1)
* @note
*/
int8_t BUZZER_PlayMusic(BUZZER_t *buzzer, MUSIC_t music);
/* USER FUNCTION BEGIN */
/* USER FUNCTION END */
#ifdef __cplusplus
}
#endif

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@ -30,7 +30,6 @@
#define DR16_CH_VALUE_MIN (364u)
#define DR16_CH_VALUE_MID (1024u)
#define DR16_CH_VALUE_MAX (1684u)
//#define DR16_FRAME_SIZE (18u) // DR16数据帧固定18字节
/* USER DEFINE BEGIN */
@ -42,29 +41,25 @@
static osThreadId_t thread_alert;
static bool inited = false;
static DR16_t *dr16_instance = NULL; /* 用于空闲中断回调中访问实例 */
static uint8_t sync_buf[32]; /* 帧同步时的丢弃缓冲区 */
/* Private function -------------------------------------------------------- */
static void DR16_RxCpltCallback(void) {
osThreadFlagsSet(thread_alert, SIGNAL_DR16_RAW_REDY);
}
//static void DR16_ErrorCallback(void) {
// UART_HandleTypeDef *huart = BSP_UART_GetHandle(BSP_UART_RC);
//
// // 清除所有错误标志包括FIFO错误
// __HAL_UART_CLEAR_OREFLAG(huart);
// __HAL_UART_CLEAR_NEFLAG(huart);
// __HAL_UART_CLEAR_FEFLAG(huart);
// __HAL_UART_CLEAR_PEFLAG(huart);
//
// // 清除FIFO超时标志STM32H7特有
// if (__HAL_UART_GET_FLAG(huart, UART_FLAG_RTOF)) {
// __HAL_UART_CLEAR_FLAG(huart, UART_CLEAR_RTOF);
// }
//
// // 中止并清除当前DMA传输
// HAL_UART_AbortReceive(huart);
//}
/**
* @brief -
* 线DMA接收
* StartDmaRecv
*/
static void DR16_IdleCallback(void) {
/* 停止当前DMA接收无论收了多少字节 */
HAL_UART_AbortReceive(BSP_UART_GetHandle(BSP_UART_RC));
/* 通知任务:可以启动下一次对齐的接收了 */
osThreadFlagsSet(thread_alert, SIGNAL_DR16_RAW_REDY);
}
static bool DR16_DataCorrupted(const DR16_t *dr16) {
if (dr16 == NULL) return DEVICE_ERR_NULL;
@ -98,45 +93,55 @@ int8_t DR16_Init(DR16_t *dr16) {
if (inited) return DEVICE_ERR_INITED;
if ((thread_alert = osThreadGetId()) == NULL) return DEVICE_ERR_NULL;
// // 清零结构体
// memset(dr16, 0, sizeof(DR16_t));
dr16_instance = dr16;
/* 注册 DMA 接收完成回调 */
BSP_UART_RegisterCallback(BSP_UART_RC, BSP_UART_RX_CPLT_CB,
DR16_RxCpltCallback);
// BSP_UART_RegisterCallback(BSP_UART_RC, BSP_UART_ERROR_CB,
// DR16_ErrorCallback);
/* 注册空闲中断回调并使能空闲中断,用于帧同步 */
BSP_UART_RegisterCallback(BSP_UART_RC, BSP_UART_IDLE_LINE_CB,
DR16_IdleCallback);
__HAL_UART_ENABLE_IT(BSP_UART_GetHandle(BSP_UART_RC), UART_IT_IDLE);
/*
* DMA接收
* DMA会从帧中间开始收
* IdleCallback Abort StartDmaRecv
*
*/
HAL_UART_Receive_DMA(BSP_UART_GetHandle(BSP_UART_RC),
sync_buf, sizeof(sync_buf));
/* 等待空闲中断完成首次同步最多50ms足够等一帧 */
osThreadFlagsWait(SIGNAL_DR16_RAW_REDY, osFlagsWaitAll, 50);
inited = true;
return DEVICE_OK;
}
int8_t DR16_Restart(void) {
__HAL_UART_DISABLE(BSP_UART_GetHandle(BSP_UART_RC));
__HAL_UART_ENABLE(BSP_UART_GetHandle(BSP_UART_RC));
UART_HandleTypeDef *huart = BSP_UART_GetHandle(BSP_UART_RC);
/* 先终止当前DMA接收 */
HAL_UART_AbortReceive(huart);
/* 重置串口 */
__HAL_UART_DISABLE(huart);
__HAL_UART_ENABLE(huart);
/* 重新使能空闲中断 */
__HAL_UART_ENABLE_IT(huart, UART_IT_IDLE);
/* 重新做帧同步:丢弃式接收,等空闲中断对齐 */
HAL_UART_Receive_DMA(huart, sync_buf, sizeof(sync_buf));
osThreadFlagsWait(SIGNAL_DR16_RAW_REDY, osFlagsWaitAll, 50);
return DEVICE_OK;
}
int8_t DR16_StartDmaRecv(DR16_t *dr16) {
UART_HandleTypeDef *huart = BSP_UART_GetHandle(BSP_UART_RC);
// // 确保之前的DMA接收已停止
// if (huart->RxState != HAL_UART_STATE_READY) {
// HAL_UART_AbortReceive(huart);
// }
//
// // 清除所有可能的错误标志和IDLE标志
// __HAL_UART_CLEAR_OREFLAG(huart);
// __HAL_UART_CLEAR_NEFLAG(huart);
// __HAL_UART_CLEAR_FEFLAG(huart);
// __HAL_UART_CLEAR_PEFLAG(huart);
// __HAL_UART_CLEAR_IDLEFLAG(huart);
//
// // 清除FIFO超时标志
// if (__HAL_UART_GET_FLAG(huart, UART_FLAG_RTOF)) {
// __HAL_UART_CLEAR_FLAG(huart, UART_CLEAR_RTOF);
// }
if (HAL_UART_Receive_DMA(huart, (uint8_t *)&(dr16->raw_data),
if (HAL_UART_Receive_DMA(BSP_UART_GetHandle(BSP_UART_RC),
(uint8_t *)&(dr16->raw_data),
sizeof(dr16->raw_data)) == HAL_OK)
return DEVICE_OK;
return DEVICE_ERR;
@ -150,17 +155,9 @@ bool DR16_WaitDmaCplt(uint32_t timeout) {
int8_t DR16_ParseData(DR16_t *dr16){
if (dr16 == NULL) return DEVICE_ERR_NULL;
// // STM32H7 D-Cache一致性处理使DMA接收的数据对CPU可见
// // D-Cache按32字节对齐需要对齐处理
// uint32_t addr = (uint32_t)&(dr16->raw_data);
// uint32_t size = sizeof(dr16->raw_data);
// // 向下对齐到32字节边界
// uint32_t aligned_addr = addr & ~0x1FU;
// // 计算对齐后的大小
// uint32_t aligned_size = ((size + (addr - aligned_addr) + 31) & ~0x1FU);
// SCB_InvalidateDCache_by_Addr((uint32_t *)aligned_addr, aligned_size);
if (DR16_DataCorrupted(dr16)) {
/* 数据损坏说明帧错位了,重启串口并重新同步 */
DR16_Restart();
return DEVICE_ERR;
}

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@ -36,9 +36,6 @@ typedef struct __packed {
uint16_t key;
uint16_t res;
} DR16_RawData_t;
// typedef struct __packed {
// uint8_t buff[18]; // 原始接收缓冲区
// } DR16_RawData_t;
typedef enum {
DR16_SW_ERR = 0,
@ -89,8 +86,9 @@ typedef struct {
bool r_click; /* 右键 */
} mouse; /* 鼠标值 */
struct {
union {
bool key[DR16_KEY_NUM]; /* 键盘按键值 */
uint16_t value; /* 键盘按键值的位映射 */
} keyboard;
uint16_t res; /* 保留,未启用 */

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@ -237,7 +237,8 @@ static void CMD_NUC_BuildShootCmd(CMD_t *ctx) {
ctx->output.shoot.cmd.firecmd = false;
break;
case 2:
if (ctx->input.rc.sw[1]==CMD_SW_DOWN) {
if ((ctx->active_source == CMD_SRC_PC && ctx->input.pc.mouse.l_click) ||
(ctx->active_source == CMD_SRC_RC && ctx->input.rc.sw[1] == CMD_SW_DOWN)) {
ctx->output.shoot.cmd.ready = true;
ctx->output.shoot.cmd.firecmd = true;
} else {

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@ -49,14 +49,6 @@ int8_t CMD_Behavior_Handle_ACCELERATE(CMD_t *ctx) {
return CMD_OK;
}
int8_t CMD_Behavior_Handle_DECELERATE(CMD_t *ctx) {
#if CMD_ENABLE_MODULE_CHASSIS
ctx->output.chassis.cmd.ctrl_vec.vx *= ctx->config->sensitivity.move_slow_mult;
ctx->output.chassis.cmd.ctrl_vec.vy *= ctx->config->sensitivity.move_slow_mult;
#endif
return CMD_OK;
}
int8_t CMD_Behavior_Handle_FIRE(CMD_t *ctx) {
#if CMD_ENABLE_MODULE_SHOOT
ctx->output.shoot.cmd.firecmd = true;
@ -132,6 +124,12 @@ int8_t CMD_Behavior_Handle_CHECKSOURCERCPC(CMD_t *ctx) {
return CMD_OK;
}
extern bool reset;
int8_t CMD_Behavior_Handle_RESET(CMD_t *ctx) {
reset = !reset;
return CMD_OK;
}
/* 行为配置表 - 由宏生成 */
static const CMD_BehaviorConfig_t g_behavior_configs[] = {
CMD_BEHAVIOR_TABLE(BUILD_BEHAVIOR_CONFIG)

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@ -253,12 +253,12 @@ typedef enum {
X(LEFT, CMD_KEY_A, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(RIGHT, CMD_KEY_D, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(ACCELERATE, CMD_KEY_SHIFT, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(DECELERATE, CMD_KEY_CTRL, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(FIRE, CMD_KEY_L_CLICK, CMD_ACTIVE_PRESSED, CMD_MODULE_SHOOT) \
X(FIRE_MODE, CMD_KEY_B, CMD_ACTIVE_RISING_EDGE, CMD_MODULE_SHOOT) \
X(ROTOR, CMD_KEY_E, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(ROTOR, CMD_KEY_CTRL, CMD_ACTIVE_PRESSED, CMD_MODULE_CHASSIS) \
X(AUTOAIM, CMD_KEY_R_CLICK, CMD_ACTIVE_PRESSED, CMD_MODULE_NONE) \
X(CHECKSOURCERCPC, CMD_KEY_CTRL|CMD_KEY_SHIFT|CMD_KEY_V, CMD_ACTIVE_RISING_EDGE, CMD_MODULE_NONE)
X(CHECKSOURCERCPC, CMD_KEY_CTRL|CMD_KEY_SHIFT|CMD_KEY_V, CMD_ACTIVE_RISING_EDGE, CMD_MODULE_NONE)\
X(RESET, CMD_KEY_CTRL|CMD_KEY_SHIFT|CMD_KEY_G, CMD_ACTIVE_RISING_EDGE, CMD_MODULE_NONE)
/* 触发类型 */
typedef enum {
CMD_ACTIVE_PRESSED, /* 按住时触发 */

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@ -974,7 +974,7 @@ int8_t Shoot_Control(Shoot_t *s, Shoot_CMD_t *cmd)
Shoot_CaluTargetRPM(s,233);
/* 运行热量检测状态机 */
// Shoot_HeatDetectionFSM(s);
Shoot_HeatDetectionFSM(s);
/* 运行卡弹检测状态机 */
Shoot_JamDetectionFSM(s, cmd);

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@ -8,6 +8,7 @@
/* USER INCLUDE BEGIN */
#include "bsp/pwm.h"
#include <math.h>
#include "device/buzzer.h"
/* USER INCLUDE END */
/* Private typedef ---------------------------------------------------------- */
@ -15,7 +16,9 @@
/* Private macro ------------------------------------------------------------ */
/* Private variables -------------------------------------------------------- */
/* USER STRUCT BEGIN */
BUZZER_t buzzer;
static uint16_t count;
bool reset=0;
/* USER STRUCT END */
/* Private function --------------------------------------------------------- */
@ -31,14 +34,27 @@ void Task_blink(void *argument) {
uint32_t tick = osKernelGetTickCount(); /* 控制任务运行频率的计时 */
/* USER CODE INIT BEGIN */
BUZZER_Init(&buzzer, BSP_PWM_BUZZER);
/* USER CODE INIT END */
while (1) {
tick += delay_tick; /* 计算下一个唤醒时刻 */
/* USER CODE BEGIN */
// 呼吸灯 - 基于tick的正弦波
// float duty = (sinf(tick * 0.003f) + 1.0f) * 0.5f; // 0到1之间的正弦波加快频率
count++;
uint16_t phase = count % 1000;
if (count == 1001) count = 1;
if (phase == 0) {
/* 每秒开始播放C4音符 */
BUZZER_Set(&buzzer, 261.63f, 0.5f); // C4音符频率约261.63Hz
BUZZER_Start(&buzzer);
} else if (phase == 50) {
/* 播放100ms后停止 (50/500Hz = 0.1s) */
BUZZER_Stop(&buzzer);
}
if (reset) {
__set_FAULTMASK(1); /* 关闭所有中断 */
NVIC_SystemReset(); /* 系统复位 */
}
/* USER CODE END */
osDelayUntil(tick); /* 运行结束,等待下一次唤醒 */
}

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@ -31,7 +31,11 @@
// 将DR16变量放到RAM_D1 (0x24000000)用于DMA传输
// __attribute__((section(".ram_d1"))) __attribute__((aligned(32)))
DR16_t dr16;
static DR16_SwitchPos_t last_sw_l = DR16_SW_ERR; /* 记录左拨杆上一次状态 */
#endif
extern bool reset;
#include "stm32h7xx.h"
/* USER STRUCT END */
/* Private function --------------------------------------------------------- */
@ -78,6 +82,16 @@ void Task_rc(void *argument) {
osMessageQueuePut(task_runtime.msgq.cmd.rc, &dr16, 0, 0);
// 启动下一次DMA接收
DR16_StartDmaRecv(&dr16);
/* 检测左拨杆切换到UP位置时触发软件复位 */
if (dr16.header.online) {
/* 拨杆从非UP状态切换到UP状态且复位功能已使能触发系统复位 */
if (
dr16.data.sw_l == DR16_SW_UP &&
last_sw_l != DR16_SW_UP) {
reset=!reset;
}
last_sw_l = dr16.data.sw_l; /* 更新拨杆状态 */
}
#endif
/* USER CODE END */
osDelayUntil(tick); /* 运行结束,等待下一次唤醒 */