<<<<<<< HEAD /* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_sub_f32.c * Description: Floating-point vector subtraction * * $Date: 23 April 2021 * $Revision: V1.9.0 * * Target Processor: Cortex-M and Cortex-A cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dsp/basic_math_functions.h" /** @ingroup groupMath */ /** @defgroup BasicSub Vector Subtraction Element-by-element subtraction of two vectors.
      pDst[n] = pSrcA[n] - pSrcB[n],   0 <= n < blockSize.
  
There are separate functions for floating-point, Q7, Q15, and Q31 data types. */ /** @addtogroup BasicSub @{ */ /** @brief Floating-point vector subtraction. @param[in] pSrcA points to the first input vector @param[in] pSrcB points to the second input vector @param[out] pDst points to the output vector @param[in] blockSize number of samples in each vector @return none */ #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) #include "arm_helium_utils.h" void arm_sub_f32( const float32_t * pSrcA, const float32_t * pSrcB, float32_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* Loop counter */ f32x4_t vec1; f32x4_t vec2; f32x4_t res; /* Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = A + B */ /* Add and then store the results in the destination buffer. */ vec1 = vld1q(pSrcA); vec2 = vld1q(pSrcB); res = vsubq(vec1, vec2); vst1q(pDst, res); /* Increment pointers */ pSrcA += 4; pSrcB += 4; pDst += 4; /* Decrement the loop counter */ blkCnt--; } /* Tail */ blkCnt = blockSize & 0x3; if (blkCnt > 0U) { /* C = A + B */ mve_pred16_t p0 = vctp32q(blkCnt); vec1 = vld1q(pSrcA); vec2 = vld1q(pSrcB); vstrwq_p(pDst, vsubq(vec1,vec2), p0); } } #else void arm_sub_f32( const float32_t * pSrcA, const float32_t * pSrcB, float32_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* Loop counter */ #if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE) f32x4_t vec1; f32x4_t vec2; f32x4_t res; /* Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = A - B */ /* Subtract and then store the results in the destination buffer. */ vec1 = vld1q_f32(pSrcA); vec2 = vld1q_f32(pSrcB); res = vsubq_f32(vec1, vec2); vst1q_f32(pDst, res); /* Increment pointers */ pSrcA += 4; pSrcB += 4; pDst += 4; /* Decrement the loop counter */ blkCnt--; } /* Tail */ blkCnt = blockSize & 0x3; #else #if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE) /* Loop unrolling: Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = A - B */ /* Subtract and store result in destination buffer. */ *pDst++ = (*pSrcA++) - (*pSrcB++); *pDst++ = (*pSrcA++) - (*pSrcB++); *pDst++ = (*pSrcA++) - (*pSrcB++); *pDst++ = (*pSrcA++) - (*pSrcB++); /* Decrement loop counter */ blkCnt--; } /* Loop unrolling: Compute remaining outputs */ blkCnt = blockSize % 0x4U; #else /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif /* #if defined (ARM_MATH_LOOPUNROLL) */ #endif /* #if defined(ARM_MATH_NEON) */ while (blkCnt > 0U) { /* C = A - B */ /* Subtract and store result in destination buffer. */ *pDst++ = (*pSrcA++) - (*pSrcB++); /* Decrement loop counter */ blkCnt--; } } #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */ /** @} end of BasicSub group */ ======= /* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_sub_f32.c * Description: Floating-point vector subtraction. * * $Date: 27. January 2017 * $Revision: V.1.5.1 * * Target Processor: Cortex-M cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "arm_math.h" /** * @ingroup groupMath */ /** * @defgroup BasicSub Vector Subtraction * * Element-by-element subtraction of two vectors. * *
 *     pDst[n] = pSrcA[n] - pSrcB[n],   0 <= n < blockSize.
 * 
* * There are separate functions for floating-point, Q7, Q15, and Q31 data types. */ /** * @addtogroup BasicSub * @{ */ /** * @brief Floating-point vector subtraction. * @param[in] *pSrcA points to the first input vector * @param[in] *pSrcB points to the second input vector * @param[out] *pDst points to the output vector * @param[in] blockSize number of samples in each vector * @return none. */ void arm_sub_f32( float32_t * pSrcA, float32_t * pSrcB, float32_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* loop counter */ #if defined (ARM_MATH_DSP) /* Run the below code for Cortex-M4 and Cortex-M3 */ float32_t inA1, inA2, inA3, inA4; /* temporary variables */ float32_t inB1, inB2, inB3, inB4; /* temporary variables */ /*loop Unrolling */ blkCnt = blockSize >> 2U; /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0U) { /* C = A - B */ /* Subtract and then store the results in the destination buffer. */ /* Read 4 input samples from sourceA and sourceB */ inA1 = *pSrcA; inB1 = *pSrcB; inA2 = *(pSrcA + 1); inB2 = *(pSrcB + 1); inA3 = *(pSrcA + 2); inB3 = *(pSrcB + 2); inA4 = *(pSrcA + 3); inB4 = *(pSrcB + 3); /* dst = srcA - srcB */ /* subtract and store the result */ *pDst = inA1 - inB1; *(pDst + 1) = inA2 - inB2; *(pDst + 2) = inA3 - inB3; *(pDst + 3) = inA4 - inB4; /* Update pointers to process next sampels */ pSrcA += 4U; pSrcB += 4U; pDst += 4U; /* Decrement the loop counter */ blkCnt--; } /* If the blockSize is not a multiple of 4, compute any remaining output samples here. ** No loop unrolling is used. */ blkCnt = blockSize % 0x4U; #else /* Run the below code for Cortex-M0 */ /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif /* #if defined (ARM_MATH_DSP) */ while (blkCnt > 0U) { /* C = A - B */ /* Subtract and then store the results in the destination buffer. */ *pDst++ = (*pSrcA++) - (*pSrcB++); /* Decrement the loop counter */ blkCnt--; } } /** * @} end of BasicSub group */ >>>>>>> upper