/* 裁判系统抽象。 */ #pragma once #ifdef __cplusplus extern "C" { #endif /* Includes ----------------------------------------------------------------- */ #include #include #include "component\cmd.h" #include "component\ui.h" #include "component\user_math.h" #include "device\can.h" #include "device\device.h" /* Exported constants ------------------------------------------------------- */ /* Exported macro ----------------------------------------------------------- */ #define REF_SWITCH_STATUS(ref, stat) ((ref).ref_status = (stat)) #define CHASSIS_POWER_MAX_WITHOUT_REF 2000.0f /* 裁判系统离线底盘最大功率 */ #define REF_UI_MAX_GRAPIC_NUM (7) #define REF_UI_MAX_STRING_NUM (7) #define REF_UI_MAX_DEL_NUM (3) /* Exported types ----------------------------------------------------------- */ typedef struct __packed { uint8_t sof; uint16_t data_length; uint8_t seq; uint8_t crc8; } Referee_Header_t; typedef enum { REF_STATUS_OFFLINE = 0, REF_STATUS_RUNNING } Referee_Status_t; typedef enum { REF_CMD_ID_GAME_STATUS = 0x0001, REF_CMD_ID_GAME_RESULT = 0x0002, REF_CMD_ID_GAME_ROBOT_HP = 0x0003, REF_CMD_ID_DART_STATUS = 0x0004, REF_CMD_ID_ICRA_ZONE_STATUS = 0x0005, REF_CMD_ID_FIELD_EVENTS = 0x0101, REF_CMD_ID_SUPPLY_ACTION = 0x0102, REF_CMD_ID_REQUEST_SUPPLY = 0x0103, REF_CMD_ID_WARNING = 0x0104, REF_CMD_ID_DART_COUNTDOWN = 0x0105, REF_CMD_ID_ROBOT_STATUS = 0x0201, REF_CMD_ID_POWER_HEAT_DATA = 0x0202, REF_CMD_ID_ROBOT_POS = 0x0203, REF_CMD_ID_ROBOT_BUFF = 0x0204, REF_CMD_ID_DRONE_ENERGY = 0x0205, REF_CMD_ID_ROBOT_DMG = 0x0206, REF_CMD_ID_SHOOT_DATA = 0x0207, REF_CMD_ID_BULLET_REMAINING = 0x0208, REF_CMD_ID_RFID = 0x0209, REF_CMD_ID_DART_CLIENT = 0x020A, REF_CMD_ID_INTER_STUDENT = 0x0301, REF_CMD_ID_INTER_STUDENT_CUSTOM = 0x0302, REF_CMD_ID_CLIENT_MAP = 0x0303, REF_CMD_ID_KEYBOARD_MOUSE = 0x0304, } Referee_CMDID_t; typedef struct __packed { uint8_t game_type : 4; uint8_t game_progress : 4; uint16_t stage_remain_time; uint64_t sync_time_stamp; } Referee_GameStatus_t; typedef struct __packed { uint8_t winner; } Referee_GameResult_t; typedef struct __packed { uint16_t red_1; uint16_t red_2; uint16_t red_3; uint16_t red_4; uint16_t red_5; uint16_t red_6; uint16_t red_7; uint16_t red_outpose; uint16_t red_base; uint16_t blue_1; uint16_t blue_2; uint16_t blue_3; uint16_t blue_4; uint16_t blue_5; uint16_t blue_6; uint16_t blue_7; uint16_t blue_outpose; uint16_t blue_base; } Referee_GameRobotHP_t; typedef struct __packed { uint8_t dart_belong; uint16_t stage_remain_time; } Referee_DartStatus_t; typedef struct __packed { uint8_t f1_status : 1; uint8_t f1_buff_status : 3; uint8_t f2_status : 1; uint8_t f2_buff_status : 3; uint8_t f3_status : 1; uint8_t f3_buff_status : 3; uint8_t f4_status : 1; uint8_t f4_buff_status : 3; uint8_t f5_status : 1; uint8_t f5_buff_status : 3; uint8_t f6_status : 1; uint8_t f6_buff_status : 3; uint16_t red1_bullet_remain; uint16_t red2_bullet_remain; uint16_t blue1_bullet_remain; uint16_t blue2_bullet_remain; } Referee_ICRAZoneStatus_t; typedef struct __packed { uint8_t copter_pad : 2; uint8_t energy_mech : 2; uint8_t virtual_shield : 1; uint32_t res : 27; } Referee_FieldEvents_t; typedef struct __packed { uint8_t supply_id; uint8_t robot_id; uint8_t supply_step; uint8_t supply_sum; } Referee_SupplyAction_t; typedef struct __packed { uint8_t place_holder; /* TODO */ } Referee_RequestSupply_t; typedef struct __packed { uint8_t level; uint8_t robot_id; } Referee_Warning_t; typedef struct __packed { uint8_t countdown; } Referee_DartCountdown_t; // typedef struct __packed { // uint8_t robot_id; // uint8_t robot_level; // uint16_t remain_hp; // uint16_t max_hp; // uint16_t shoot_id1_17_cooling_rate; // uint16_t shoot_id1_17_heat_limit; // uint16_t shoot_id1_17_speed_limit; // uint16_t shoot_id2_17_cooling_rate; // uint16_t shoot_id2_17_heat_limit; // uint16_t shoot_id2_17_speed_limit; // uint16_t shoot_42_cooling_rate; // uint16_t shoot_42_heat_limit; // uint16_t shoot_42_speed_limit; // uint16_t chassis_power_limit; // uint8_t power_gimbal_output : 1; // uint8_t power_chassis_output : 1; // uint8_t power_shoot_output : 1; // } Referee_RobotStatus_t; typedef struct __packed { uint8_t robot_id; uint8_t robot_level; uint16_t remain_hp; uint16_t max_hp; uint16_t shooter_cooling_value; uint16_t shooter_heat_limit; uint16_t chassis_power_limit; uint8_t power_gimbal_output : 1; uint8_t power_chassis_output : 1; uint8_t power_shoot_output : 1; } Referee_RobotStatus_t; /* 0x0201 */ typedef struct __packed { uint16_t chassis_volt; uint16_t chassis_amp; float chassis_watt; uint16_t chassis_pwr_buff; uint16_t shoot_id1_17_heat; uint16_t shoot_id2_17_heat; uint16_t shoot_42_heat; } Referee_PowerHeat_t; typedef struct __packed { float x; float y; float z; float yaw; } Referee_RobotPos_t; // typedef struct __packed { // uint8_t healing : 1; // uint8_t cooling_acc : 1; // uint8_t defense_buff : 1; // uint8_t attack_buff : 1; // uint8_t res : 4; // } Referee_RobotBuff_t; typedef struct __packed { uint8_t healing_buff; uint8_t cooling_acc; uint8_t defense_buff; uint8_t vulnerability_buff; uint16_t attack_buff; } Referee_RobotBuff_t; typedef struct __packed { uint8_t attack_countdown; } Referee_DroneEnergy_t; typedef struct __packed { uint8_t armor_id : 4; uint8_t damage_type : 4; } Referee_RobotDamage_t; typedef struct __packed { uint8_t bullet_type; uint8_t shooter_id; uint8_t bullet_freq; float bullet_speed; } Referee_ShootData_t;/* 0x0207 */ typedef struct __packed { uint16_t bullet_17_remain; uint16_t bullet_42_remain; uint16_t coin_remain; } Referee_BulletRemain_t; typedef struct __packed { uint8_t base : 1; uint8_t high_ground : 1; uint8_t energy_mech : 1; uint8_t slope : 1; uint8_t outpose : 1; uint8_t resource : 1; uint8_t healing_card : 1; uint32_t res : 24; } Referee_RFID_t; typedef struct __packed { uint8_t opening; uint8_t target; uint8_t target_changable_countdown; uint8_t dart1_speed; uint8_t dart2_speed; uint8_t dart3_speed; uint8_t dart4_speed; uint16_t last_dart_launch_time; uint16_t operator_cmd_launch_time; } Referee_DartClient_t; typedef struct __packed { float position_x; float position_y; float position_z; uint8_t commd_keyboard; uint16_t robot_id; } Referee_ClientMap_t; typedef struct __packed { int16_t mouse_x; int16_t mouse_y; int16_t mouse_wheel; int8_t button_l; int8_t button_r; uint16_t keyboard_value; uint16_t res; } Referee_KeyboardMouse_t; typedef uint16_t Referee_Tail_t; typedef enum { REF_BOT_RED_HERO = 1, REF_BOT_RED_ENGINEER = 2, REF_BOT_RED_INFANTRY_1 = 3, REF_BOT_RED_INFANTRY_2 = 4, REF_BOT_RED_INFANTRY_3 = 5, REF_BOT_RED_DRONE = 6, REF_BOT_RED_SENTRY = 7, REF_BOT_RED_RADER = 9, REF_BOT_BLU_HERO = 101, REF_BOT_BLU_ENGINEER = 102, REF_BOT_BLU_INFANTRY_1 = 103, REF_BOT_BLU_INFANTRY_2 = 104, REF_BOT_BLU_INFANTRY_3 = 105, REF_BOT_BLU_DRONE = 106, REF_BOT_BLU_SENTRY = 107, REF_BOT_BLU_RADER = 109, } Referee_RobotID_t; typedef enum { REF_CL_RED_HERO = 0x0101, REF_CL_RED_ENGINEER = 0x0102, REF_CL_RED_INFANTRY_1 = 0x0103, REF_CL_RED_INFANTRY_2 = 0x0104, REF_CL_RED_INFANTRY_3 = 0x0105, REF_CL_RED_DRONE = 0x0106, REF_CL_BLU_HERO = 0x0165, REF_CL_BLU_ENGINEER = 0x0166, REF_CL_BLU_INFANTRY_1 = 0x0167, REF_CL_BLU_INFANTRY_2 = 0x0168, REF_CL_BLU_INFANTRY_3 = 0x0169, REF_CL_BLU_DRONE = 0x016A, } Referee_ClientID_t; typedef enum { REF_STDNT_CMD_ID_UI_DEL = 0x0100, REF_STDNT_CMD_ID_UI_DRAW1 = 0x0101, REF_STDNT_CMD_ID_UI_DRAW2 = 0x0102, REF_STDNT_CMD_ID_UI_DRAW5 = 0x0103, REF_STDNT_CMD_ID_UI_DRAW7 = 0x0104, REF_STDNT_CMD_ID_UI_STR = 0x0110, REF_STDNT_CMD_ID_CUSTOM = 0x0200, } Referee_StudentCMDID_t; typedef struct __packed { Referee_StudentCMDID_t data_cmd_id; uint16_t id_sender; uint16_t id_receiver; uint8_t *data; } Referee_InterStudent_t; typedef struct __packed { uint8_t place_holder; } Referee_InterStudent_Custom_t; typedef struct { Referee_Status_t ref_status; Referee_GameStatus_t game_status; Referee_GameResult_t game_result; Referee_GameRobotHP_t game_robot_hp; Referee_DartStatus_t dart_status; Referee_ICRAZoneStatus_t icra_zone; Referee_FieldEvents_t field_event; Referee_SupplyAction_t supply_action; Referee_RequestSupply_t request_supply; Referee_Warning_t warning; Referee_DartCountdown_t dart_countdown; Referee_RobotStatus_t robot_status; Referee_PowerHeat_t power_heat; Referee_RobotPos_t robot_pos; Referee_RobotBuff_t robot_buff; Referee_DroneEnergy_t drone_energy; Referee_RobotDamage_t robot_danage; Referee_ShootData_t shoot_data; Referee_BulletRemain_t bullet_remain; Referee_RFID_t rfid; Referee_DartClient_t dart_client; Referee_InterStudent_Custom_t custom; Referee_ClientMap_t client_map; Referee_KeyboardMouse_t keyboard_mouse; osTimerId_t ui_fast_timer_id; osTimerId_t ui_slow_timer_id; } Referee_t; typedef struct { CMD_ChassisMode_t mode; float angle; } Referee_ChassisUI_t; typedef struct { float percentage; CAN_CapStatus_t status; } Referee_CapUI_t; typedef struct { CMD_GimbalMode_t mode; } Referee_GimbalUI_t; typedef struct { CMD_ShootMode_t mode; CMD_FireMode_t fire; } Referee_ShootUI_t; typedef struct __packed { /* UI缓冲数据 */ UI_Ele_t grapic[REF_UI_MAX_GRAPIC_NUM]; UI_Drawcharacter_t character_data[REF_UI_MAX_STRING_NUM]; UI_Del_t del[REF_UI_MAX_DEL_NUM]; /* 待发送数量 */ uint8_t grapic_counter; uint8_t character_counter; uint8_t del_counter; /* UI所需信息 */ Referee_CapUI_t cap_ui; Referee_ChassisUI_t chassis_ui; Referee_ShootUI_t shoot_ui; Referee_GimbalUI_t gimbal_ui; bool cmd_pc; /* 屏幕分辨率 */ const CMD_Screen_t *screen; } Referee_UI_t; typedef struct __packed { uint16_t data_cmd_id; uint16_t sender_ID; uint16_t receiver_ID; } Referee_Interactive_Header_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Drawgrapic_1_t data; uint16_t crc16; } Referee_UI_Drawgrapic_1_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Drawgrapic_2_t data; uint16_t crc16; } Referee_UI_Drawgrapic_2_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Drawgrapic_5_t data; uint16_t crc16; } Referee_UI_Drawgrapic_5_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Drawgrapic_7_t data; uint16_t crc16; } Referee_UI_Drawgrapic_7_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Drawcharacter_t data; uint16_t crc16; } Referee_UI_Drawcharacter_t; typedef struct __packed { Referee_Header_t header; uint16_t cmd_id; Referee_Interactive_Header_t IA_header; UI_Del_t data; uint16_t crc16; } Referee_UI_Del_t; typedef struct { Referee_Status_t ref_status; float chassis_watt; float chassis_power_limit; float chassis_pwr_buff; } Referee_ForCap_t; typedef struct { Referee_Status_t ref_status; uint16_t remain_hp; uint16_t stage_remain_time; } Referee_ForAI_t; typedef struct { Referee_Status_t ref_status; float chassis_power_limit; float chassis_pwr_buff; } Referee_ForChassis_t; typedef struct { Referee_Status_t ref_status; Referee_PowerHeat_t power_heat; Referee_RobotStatus_t robot_status; Referee_ShootData_t shoot_data; } Referee_ForShoot_t; /* Exported functions prototypes -------------------------------------------- */ int8_t Referee_Init(Referee_t *ref, Referee_UI_t *ui, const CMD_Screen_t *screen); int8_t Referee_Restart(void); int8_t Referee_StartReceiving(Referee_t *ref); int8_t Referee_Parse(Referee_t *ref); void Referee_HandleOffline(Referee_t *referee); int8_t Referee_SetHeader(Referee_Interactive_Header_t *header, Referee_StudentCMDID_t cmd_id, uint8_t sender_id); int8_t Referee_StartSend(uint8_t *data, uint32_t len); int8_t Referee_MoveData(void *data, void *tmp, uint32_t len); int8_t Referee_PackUI(Referee_UI_t *ui, Referee_t *ref); UI_Ele_t *Referee_GetGrapicAdd(Referee_UI_t *ref_ui); UI_Drawcharacter_t *Referee_GetCharacterAdd(Referee_UI_t *ref_ui); uint8_t Referee_PraseCmd(Referee_UI_t *ref_ui, CMD_UI_t cmd); uint8_t Referee_PackCap(Referee_ForCap_t *cap, const Referee_t *ref); uint8_t Referee_PackShoot(Referee_ForShoot_t *ai, Referee_t *ref); uint8_t Referee_PackChassis(Referee_ForChassis_t *chassis, const Referee_t *ref); uint8_t Referee_PackAI(Referee_ForAI_t *shoot, const Referee_t *ref); uint8_t Referee_UIRefresh(Referee_UI_t *ui); #ifdef __cplusplus } #endif