#include <iostream>
#include <iomanip>
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <bench/BenchTimer.h>

using namespace Eigen;
using namespace std;

#ifndef REPEAT
#define REPEAT 1000000
#endif

enum func_opt {
  TV,
  TMATV,
  TMATVMAT,
};

template <class res, class arg1, class arg2, int opt>
struct func;

template <class res, class arg1, class arg2>
struct func<res, arg1, arg2, TV> {
  static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) {
    asm("");
    return a1 * a2;
  }
};

template <class res, class arg1, class arg2>
struct func<res, arg1, arg2, TMATV> {
  static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) {
    asm("");
    return a1.matrix() * a2;
  }
};

template <class res, class arg1, class arg2>
struct func<res, arg1, arg2, TMATVMAT> {
  static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) {
    asm("");
    return res(a1.matrix() * a2.matrix());
  }
};

template <class func, class arg1, class arg2>
struct test_transform {
  static void run() {
    arg1 a1;
    a1.setIdentity();
    arg2 a2;
    a2.setIdentity();

    BenchTimer timer;
    timer.reset();
    for (int k = 0; k < 10; ++k) {
      timer.start();
      for (int k = 0; k < REPEAT; ++k) a2 = func::run(a1, a2);
      timer.stop();
    }
    cout << setprecision(4) << fixed << timer.value() << "s  " << endl;
    ;
  }
};

#define run_vec(op, scalar, mode, option, vsize)                                   \
  std::cout << #scalar << "\t " << #mode << "\t " << #option << " " << #vsize " "; \
  {                                                                                \
    typedef Transform<scalar, 3, mode, option> Trans;                              \
    typedef Matrix<scalar, vsize, 1, option> Vec;                                  \
    typedef func<Vec, Trans, Vec, op> Func;                                        \
    test_transform<Func, Trans, Vec>::run();                                       \
  }

#define run_trans(op, scalar, mode, option)                            \
  std::cout << #scalar << "\t " << #mode << "\t " << #option << "   "; \
  {                                                                    \
    typedef Transform<scalar, 3, mode, option> Trans;                  \
    typedef func<Trans, Trans, Trans, op> Func;                        \
    test_transform<Func, Trans, Trans>::run();                         \
  }

int main(int argc, char* argv[]) {
  cout << "vec = trans * vec" << endl;
  run_vec(TV, float, Isometry, AutoAlign, 3);
  run_vec(TV, float, Isometry, DontAlign, 3);
  run_vec(TV, float, Isometry, AutoAlign, 4);
  run_vec(TV, float, Isometry, DontAlign, 4);
  run_vec(TV, float, Projective, AutoAlign, 4);
  run_vec(TV, float, Projective, DontAlign, 4);
  run_vec(TV, double, Isometry, AutoAlign, 3);
  run_vec(TV, double, Isometry, DontAlign, 3);
  run_vec(TV, double, Isometry, AutoAlign, 4);
  run_vec(TV, double, Isometry, DontAlign, 4);
  run_vec(TV, double, Projective, AutoAlign, 4);
  run_vec(TV, double, Projective, DontAlign, 4);

  cout << "vec = trans.matrix() * vec" << endl;
  run_vec(TMATV, float, Isometry, AutoAlign, 4);
  run_vec(TMATV, float, Isometry, DontAlign, 4);
  run_vec(TMATV, double, Isometry, AutoAlign, 4);
  run_vec(TMATV, double, Isometry, DontAlign, 4);

  cout << "trans = trans1 * trans" << endl;
  run_trans(TV, float, Isometry, AutoAlign);
  run_trans(TV, float, Isometry, DontAlign);
  run_trans(TV, double, Isometry, AutoAlign);
  run_trans(TV, double, Isometry, DontAlign);
  run_trans(TV, float, Projective, AutoAlign);
  run_trans(TV, float, Projective, DontAlign);
  run_trans(TV, double, Projective, AutoAlign);
  run_trans(TV, double, Projective, DontAlign);

  cout << "trans = trans1.matrix() * trans.matrix()" << endl;
  run_trans(TMATVMAT, float, Isometry, AutoAlign);
  run_trans(TMATVMAT, float, Isometry, DontAlign);
  run_trans(TMATVMAT, double, Isometry, AutoAlign);
  run_trans(TMATVMAT, double, Isometry, DontAlign);
}