#include "Test.h" #include "Pattern.h" #include "dsp/matrix_functions.h" class UnaryF32:public Client::Suite { public: UnaryF32(Testing::testID_t id); virtual void setUp(Testing::testID_t,std::vector& params,Client::PatternMgr *mgr); virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr); private: #include "UnaryF32_decl.h" Client::Pattern input1; Client::Pattern input2; Client::Pattern vec; Client::LocalPattern a; Client::LocalPattern b; Client::LocalPattern output; Client::LocalPattern outputll; Client::LocalPattern outputd; Client::LocalPattern outputp; arm_matrix_instance_f32 in1; arm_matrix_instance_f32 in2; arm_matrix_instance_f32 out; arm_matrix_instance_f32 outll; arm_matrix_instance_f32 outd; int nbr; int nbc; float32_t *vecp; float32_t *outp; int16_t *outpp; };