#include "Test.h" #include "Pattern.h" #include "dsp/distance_functions.h" class DistanceF32:public Client::Suite { public: DistanceF32(Testing::testID_t id); virtual void setUp(Testing::testID_t,std::vector& paramsArgs,Client::PatternMgr *mgr); virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr); private: #include "DistanceF32_decl.h" Client::Pattern inputA; Client::Pattern inputB; Client::LocalPattern tmpA; Client::LocalPattern tmpB; int vecDim; const float32_t *inpA; const float32_t *inpB; float32_t *tmpAp; float32_t *tmpBp; };