#include "Test.h" #include "Pattern.h" class Pooling:public Client::Suite { public: Pooling(Testing::testID_t id); virtual void setUp(Testing::testID_t,std::vector& paramsArgs,Client::PatternMgr *mgr); virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr); private: #include "Pooling_decl.h" Client::Pattern input; Client::LocalPattern tmpInput; Client::LocalPattern output; Client::LocalPattern temp; // Reference patterns are not loaded when we are in dump mode Client::RefPattern ref; int DIM_IN_X; int DIM_IN_Y; int DIM_OUT_X; int DIM_OUT_Y; int IN_CHANNEL; int DIM_FILTER_X; int DIM_FILTER_Y; int PAD_WIDTH; int PAD_HEIGHT; int STRIDE_X; int STRIDE_Y; int ACT_MIN; int ACT_MAX; };