#include "TopDefine.h" #include "FreeRTOS.h" #include "userTask.h" #include #include "shootTask.hpp" #include "shoot.hpp" #include "motor.hpp" #include "remote_control.h" extern RC_ctrl_t rc_ctrl; Shoot shoot; int shoot_flag = 0; int a2; // sw[0]2 下306上1694 sw[5]3前306后1694 sw[4]4前1694后306 sw[1]xuan1 sw[3]xuan2 //F键 sw[0]👆 1800 中 1000 👇200 //E键 sw[1]👆 1800 👇200 void FunctionShoot(void *argument) { (void)argument; /* 未使用argument,消除警告 */ const uint32_t delay_tick = osKernelGetTickFreq() / TASK_FREQ_CTRL_SHOOT; uint32_t tick = osKernelGetTickCount(); while(1) { #ifdef DEBUG task_struct.stack_water_mark.shoot = osThreadGetStackSpace(osThreadGetId()); #endif //我放的任务通知 运球成功放置过来后 shoot.flag_thread=osThreadFlagsGet(); if(shoot.flag_thread & BALL_OK) { a2=2; // shoot.shootThree(); } shoot_flag=HAL_GPIO_ReadPin(STOP_GPIO_Port, STOP_Pin); if(rc_ctrl.sw[1]>1000) { shoot.shootStateMachine(); if(rc_ctrl.sw[0]==200) { shoot.shootBack(); } if(rc_ctrl.sw[0]==1000) { shoot.shootStop(); } } if(rc_ctrl.sw[1]==200) { shoot.shootStop(); } shoot.trigger_control(); osDelay(2); tick += delay_tick; /* 计算下一个唤醒时刻 */ osDelayUntil(tick); } }